Brilliant Supreme Lustre Ultimate Paper

Brilliant Supreme Lustre Paper Review

(26/07/2015: Important update added at end of post re: Canon Pixma Pro 1 .icc profile from the Brilliant website).

Printing an image is the final part of the creative process, and I don’t think there are many of my peers who would disagree with me on that score.

Whenever I’m teaching printing, be it a 1to1 session or a workshop group, I invariably get asked what my recommendation for a good general purpose printing paper would be – one that would suit the widest spread of image styles and subjects.

Until quite recently that recommendation was always the same – Permajet Oyster.

It’s a wide gamut paper – it reproduces a lot of colour and hue variation – that has a high level of brightness and is really easy to soft-proof to in Lightroom. And even though it’s not absolutely colour neutral, it’s natural base tint isn’t too cool to destroy the atmosphere in a hazy orange sunset seascape.

But, after months of printing and testing I have now changed my mind – and for good reason.

Calumet Brilliant Supreme Lustre Paper

Brilliant Supreme Lustre Ultimate paper from Calumet is my new recommendation for general printing, and for anyone who wants printing with the minimum of fuss and without the hassle of trying to decide what paper to choose.

Let’s look at how the two papers stack up:

Paper Weight:

Permajet Oyster 271gsm

Brilliant Supreme Lustre Ultimate 300gsm

A heavier paper is a good thing in my book; heavier means thicker, and that means a bit more structural stability; a boon when it comes to matting and mounting, and general paper handling.

Paper Tint & Base Neutrality:

Permajet Oyster:     RGB 241,246,243

Brilliant Supreme Lustre Ultimate:     RGB 241,245,245

The above RGB values are measured using a ColorMunki Photo in spot colour picker mode, as are the L,a,b values below.

L,a,b Luminosity Value:

Permajet Oyster:     96.1

Brilliant Supreme Lustre Ultimate:     95.8

So both papers have the same red value in their ‘paper white’, but both have elevated green and blue values, and yes, green + blue = cyan!

But the green/blue ratios are different – they are skewed in the Permajet Oyster, but 1:1 in the Brilliant paper – so where does this leave us in terms of paper proofing?

The image below is a fully processed TIFF open in Lightroom and ready for soft-proofing:

BSLU2

Now if we load the image into the Permajet Oyster colour space – that’s all soft proofing is by the way – we can see a number of changes, all to the detriment of the image:

BSLU3

The image has lost luminance, the image has become slightly cooler overall but, there is a big colour ‘skew’ in the brown, reds and oranges of both the eagle and the muted background colours.

Now look at what happens when we send the image into the Brilliant Supreme Lustre Ultimate colour space:

BSLU4

Yes the image has lost luminance, and there is an overall colour temperature change; but the important thing is that it’s nowhere near as skewed as it was in the Permajet Oyster soft-proofing environment.

The more uniform the the colour change the easier it is to remove!

BSLU5

The only adjustments I’ve needed to make to put me in the middle of the right ball park are a +6 Temp and +2 Clarity – and we are pretty much there, ready to press the big “print me now” button.

The image below just serves to show the difference between the proof adjusted and unadjusted image:

BSLU6

But here is the same image soft-proofed to pretty much the same level, but for Permajet Oyster paper – click the image to see it at full size, just look at the number of adjustments I’ve had to do to get basically the same effect:

BSLU7

Couple of things – firstly, apologies for the somewhat violent image – the wife just pointed that out to me!  Secondly though, after testing various images of vastly differing colour distributions and gamuts, I consistently find I’m having to do less work in soft-proofing with the Brilliant Supreme Lustre Ultimate paper than its rival.  Though I must stress that the adjustments don’t always follow the same direction for obvious reasons..

Media Settings:

These are important.  For most printers the Oyster paper has a media setting recommendation on Epson printers ( someone once told me there were other makes that used bubbles – ewee, yuck) of Premium Gloss Photo Paper or PGPP.  But I find that PSPP (Premium Semi Gloss Photo Paper) works best on my 4800,  and I know that it’s the recommended media setting for the Epson SCP600.

See update below for Canon Pixma Pro 1 media settings and new updated .icc profile

Conclusion:

Buy a 25 sheet box A3 HERE or 50 sheet box A4 size HERE

They say time is money, so anything that saves time is a no-brainer, especially if it costs no more than its somewhat more labour-intensive alternative.

Gamut1

The gamut or colour spaces of the two paper ‘canned profiles’ is shown above – red plot is the Brilliant Supreme Lustre Ultimate and white is Oyster – both profiles being for the Epson 4800.  Yes, the Calumet paper gamut is slightly smaller, but in real terms and with real-world images and the relative colour-metric rendering intent I’ve not noticed any short-comings whatsoever.

I have little doubt that the gamut of the paper would be expanded further with the application of a custom profile, but that’s a whole other story.

Running at around £1 per sheet of A3 it’s no more expensive than any other top quality general printing paper, and it impresses the heck out of me with relatively neutral base tint.

So easy to print to – so buy some!

I’ll be demonstrating just how well this paper works at a series of Print Workshops for Calumet later in the year, where we’ll be using the Epson SC-P600 printer, which is the replacement for the venerable R3000.

UPDATE:

Canon Pixma Pro One .ICC Profile

If anyone has tried using the Lustre profile BriLustreCanPro1.icc that was available for download on the Brilliant website, then please STOP trying to use it – it’s an abomination and whoever produced it should be shot.

I discovered just how bad it was when I was doing a print 1to1 day and the client had a PixmaPro1 printer.  I spoke to Andy Johnson at Calumet and within a couple of days a new profile was sorted out and it works great.

Now that same new profile is available for download at the Brilliant website HERE – just click and download the zip file.  In the file you will find the new .icc profile which goes by the name of BriLustreCanonPro1_PPPL_1.icc

I got them to add the media settings acronym in the profile name – a la Permajet – so set the paper type to Photo Paper Pro Lustre when using this paper on the Pixma Pro 1.

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Image Retouching

 Image Retouching in Photoshop CC 2014

It’s very rare that we ever get a frame from our camera that doesn’t need retouching – that’s a FACT.

Imperfections in the frame can be both ‘behind the shutter’ and ‘in front of the lens’ – sensor dust and crud on the subject.  But you’ll take photographs where these imperfections are hard, if not impossible, to see under normal viewing.

But print that image BIG and those invisible faults will begin to be visually apparent; by which time it’s too bloomin’ late and they’ve cost you money; or worse still, a client.

The ‘visualise spots’ tool in Lightroom will show you a certain amount of ‘dust bunny’ type faults and errors, but the way Lightroom executes retouching repairs is not always ‘quite up to snuff’; and when it comes to dust, crap and other undesirables on the subject itself Lightroom will fail to recognise them in the first place.

Image retouching isn’t really all that difficult; but it can be an intensely tedious and time-consuming process.

To that end I’ve stuck these HD video lessons on my You Tube channel.

In these videos I illustrate how I deploy the Spot Healing brush, Healing Brush, Clone Tool, Patch Tool and Content Aware Fill command to carry out some basic image retouching on a shot of cutlery bright ware.

I demonstrate the addition of a ‘dust visibility’ curves adjustment layer – something that everyone should ‘get the hang’ of using – as a first step to effective image retouching.

When photographing glossy, high reflectivity subjects we need to remove the imperfections and smooth the surfaces of the subject without reducing the ‘glossiness’ and turning it matt!

Please note: a couple of these videos are in excess of 20 minutes duration and they will look better at full resolution HDV if you click the You Tube icon. Also, it takes a lot longer to do a job when you have to talk about at the same time!

I hope you get some idea as to how simple and straightforward my approach to image retouching is!

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Lumenzia – Not Just for Landscapes

Luminosity Masking is NOT just for landscape photographs – far from it.

But most folk miss the point of luminosity masking because they think it’s difficult and tedious.

The point, as I always see it, is that luminosity masking allows you to make dramatic but subtle changes and enhancements to your image with what are actually VERY fast and crude “adjustments”.

This in reality means that luminosity masking is FAST – and way faster than trying to do “localised” adjustments.  But the creation of the masks and choosing which one to use is what crippled the “ease factor” for most.

But with this new Lumenzia extension is so snappy and quick at showing you the different masks that, if you know what area of the image you want to adjust, the whole process takes SECONDS.

Let’s look at a White-tailed Eagle taken just 15 days ago:

Straight off the 1Dx it looks like this:

RAW unprocessed .CR2 file

RAW unprocessed .CR2 file (CLICK to view in new window)

Inside the Develop Module of Lightroom 5 it looks like:

camera

RAW unprocessed – (CLICK to view in new window)

A few tweaks later and it looks like:

Lr5adjust

Tweaks are what you can see in the Basics Panel + CamCal set to Neutral, and Chroma Noise removal in the Lens Corrections Panel is turned ON – (CLICK to view in new window)

Sending THIS adjusted image to Photoshop:

ps1

(CLICK to view in new window)

All I want to do is give a “lift” to the darker tones in the bird; under the wings, and around the side of head, legs and tail.

Using a BRUSH to do the job is all fine ‘n dandy BUT, you would be creating a localised adjustment that’s all-encompassing from a tonal perspective; all tones that fell under the brush get adjusted by the same amount.

A luminosity mask, or indeed ANY pixel-based mask is exactly what it says it is – a mask full of pixels. And those pixels are DERIVED from the real pixels in your image.  But the real beauty is that those pixels will be anywhere from 1% to 100% selected, or not selected at all.

Where they are 100% selected they are BLACK, and any adjustment you make BEHIND that mask will NOT be visible.

Pixels that are NOT selected will be WHITE, and your adjustment will show fully.

But where the pixels are between 1% and 99% selected they will appear as 1% GREY to 99% grey and so will show or hide variation of said adjustment by the same amounts…got it?

The Lumenzia D4 mask looks like it’ll do the job I want:

(CLICK to view in new window)

Lumenzia D4 mask (CLICK to view in new window)

Click the image to view larger – look at the subtle selections under those wings – try making that selection any other way in under 2 seconds – you’ve got no chance!

The “lift” I want to make in those WHITER areas of the mask is best done with a Curves Adjustment layer:

Select "Curve" in the Lumenzia GUI - (CLICK to view in new window)

Select “Curve” in the Lumenzia GUI – (CLICK to view in new window)

So hit the Curve button and voilà:

The Lumenzia D4 mask is now applied to Curves Adjustment Layer - (CLICK to view in new window)

The Lumenzia D4 mask is now applied to Curves Adjustment Layer – (CLICK to view in new window)

You can see in the image above that I’ve made a very rough upwards deflection of the curve to obtain an effective but subtle improvement to those under-wing areas etc. that I was looking to adjust.

The total time frame from opening the image in Photoshop to now is about 20 seconds!  Less time than the Lightroom 5 adjustments took…

And to illustrate the power of that Lumenzia D4 Luminosity mask, and the crudity of the adjustment I made, here’s the image WITHOUT THE MASK:

The effect of the luminosity mask is best illustrated by "hiding" it - bloody hell, turn it back on ! - (CLICK to view in new window).

The effect of the luminosity mask is best illustrated by “hiding” it – bloody hell, turn it back on ! – (CLICK to view in new window).

And at full resolution you can see the subtleties of the adjustment on the side of the head:

ll+lum

With Lumenzia (left) and just the Lightroom 5 processing (right) – (CLICK to view in new window).

If you want to get the best from your images AND you don’t want to spend hours trying to do so, then Lumenzia will seriously help you.

Clicking this link HERE to buy Lumenzia doesn’t mean it costs you any more than if you buy it direct from the developer.  But it does mean that I get a small remuneration from the developer as a commission which in turn supports my blog.  Buying Lumenzia is a total no-brainer so please help support this blog by buying it via these links – many thanks folks.

UPDATE June 2018: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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Lumenzia for Easy Luminosity Masking

Lumenzia for Easy Luminosity Masking..

I’m a really BIG user of luminosity masking techniques, and the ease by which you can use them to create really powerful adjustments to your image inside Photoshop – adjustments that are IMPOSSIBLE to make in Lightroom.

For a while now I’ve been selling a luminosity mask action set for Photoshop, and up until a week ago I had plans to upgrade said action set to produce even more custom masks.

That is until a good friend of mine, Mr. Omar Jabr, asked me if I’d come across this new product, LUMENZIA, that made the production and deployment of luminosity masks and their derivatives EVEN EASIER.

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

An original RAW file open in Lightroom (right) together with the final image (left) – 99% of the “heavy lifting” being done in Photoshop using the Lumenzia Extension and it’s luminosity masking functions.

In all honesty I am so excited about this amazing software extension that I’ve abandoned all plans to further develop my own action set for Photoshop – to do so would be a truly pointless exercise.

There is so much more to Lumenzia than the production of the standard 4 or 5 Darks,Lights and Midtone luminosity masks that mine and other available action sets produce.

To get an idea of just how powerful Lumenzia is just click HERE to visit the applications home page – and just buy it while you are there; purchase is a “no brainer” and one of those digital imaging JDI’s (just do it)!

The inclusion of a luminosity masking function based on the Zone System gives you instant recourse to masks based on Ansel Adams 11 zone system of scene brightness – a classic approach to the quantification of subject brightness range created by arguably the greatest landscape photographer the world has ever known – IMHO of course.

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

In order to instal Lumenzia you will need to install the correct Photoshop Extension Manager for which ever version of Photoshop you are running – CS6, CC, or CC2014 (it is not intended to be installed on CS5 or lower).

1. Buy Lumenzia

2. Follow the download link, and download the .Zip folder.

3. Extract the folder contents.

4. Locate the “com.lumenzia.zxp” file in the extracted contents, right click and choose Open with: Adobe Extension Manager v.xx

You should see:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Click Install, and you should see:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

If you are running Mac OS 10.10x Yosemite you may have a slight problem with the CC2014 Extension Manager not being able to find the application pathway to Ps CC2014.  If you get a message from the Extension Manager waffling on about needing Photoshop v11 or higher don’t stress, the fix is a little brutal but really simple:

Go Applications>Utilities>Adobe Installers and UNINSTALL (that’s right!) BOTH Photoshop CC2014 and Extension Manager CC2014, then log back in to your CC account, go to the Apps tab and re-install Photoshop CC2014 AND Extension Manager CC2014 sequentially – that will cure the problem and only take about 5 or 6 minutes.

Open a RAW file in CameraRAW, or better still Lightroom. Get your camera calibration and contrast under control as I’ve banged on about so many times before, negate any chromatic aberration and do a bit of effective noise reduction if needed, then send the image to Photoshop:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Go Window>Extensions>Lumenzia

Go Window>Extensions>Lumenzia and the Lumenzia interface will appear – I like to drag it into the right hand tools palette so it’s not encroaching on the work area.

The first thing that amazed me about Lumenzia is the fact that you can create luminosity masks without creating 12 or 15 separate Alpha channels with the image – this makes a HUGE difference to the file size of the image, not just from the disc space PoV but it can also have file handling speed benefits in terms of tile rendering speed and scratch disc usage – if you don’t understand that just think of it as a GOOD thing!

For example:

5

The final adjusted image (prior to a couple of tweaks in Lightroom) on the left is 271Mb including all layers being intact; the image on the right, though not yet processed, has been prepared for processing by running a luminosity mask action set and developing a stack of Alpha channels; it is now over 458Mb:

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

…just because of the Alpha channels. And we have also got 50 steps of History that have to be retained by Photoshop; as you’ve now realised, the joke is that it’s double the size of the Lumenzia processed image and we haven’t begun to start making any adjustments yet!

There is lot’s more to Lumenzia, such as surface sharpening and easy dodge and burn layer creation – it’s going to take me a week to digest it all.

Prior to working with Lumenzia my one question was “how good are the masks” – well they are pixel-perfect.

Creating pixel-perfect luminosity masks is the most tedious of jobs if you do it the maual way – so much so that most folk take one look at the process and go “No thanks…..”

Photographers like myself couldn’t really help alleviate the tedium until the advent of CS6 which gave us the ability to write an ACTION that involved the operation of a PREVIOUSLY recorded action – so the luminosity mask action set was born.

But the developer of Lumenzia has topped it all by the proverbial country mile and given us a totally unique way of making the tedious and complex very easy and simple.

Once you have made your purchase you’d do well to go and watch the developer videos that are available online; you will get links to the training and support pages in your purchase receipt.

And to top it all off we can even generate Alpha channels and selections if we want or need to, and we can mask on the basis of Vibrancy and Saturation; yet another processing wheeze known by few, and used by fewer still.

The developer has given me permission to demonstrate and teach the deployment of Lumenzia, and to promote it as an affiliate.  I’ve been offered affiliate-ships before but have rejected them in the past because basically what was being peddled was either crap or too expensive; or BOTH.

But whatever you think the opinion of yours truly is worth, I can honestly say that Lumenzia is most definitely NEITHER of the above – it’s that good I’ll never use anything else ever again, and at under 40 bucks you’re going to make one hell of a difference to your images with so little effort it’s unreal.

Click HERE to buy and download

LUMENZIA – BUY IT – go on, get on with it!

Lumenzia,luminosity masking,Andy Astbury,Wildlife in Pixels Blog

Lumenzia GUI for Photoshop CC2014

UPDATE June 2018: Greg Benz (the plugin author) has launched a comprehensive Lumenzia training course – see my post here for more information.

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Patrons gain access to a variety of FREE rewards, discounts and bonuses.

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Speed Light Photography

Speed Light Photography – part 1

First things first, apologies for the gap in blog entries – I’ve been a bit “in absentia” of late for one reason or another.  I’ve got a few gear reviews to do between now and the end of the year, video tutorial ideas and requests are crawling out of the woodwork, and my ability to organise myself has become something of a crumbling edifice!

I blame the wife myself………………..

But I’ve come to the conclusion that for one reason or another I’ve become somewhat pigeon-holed as a wildlife/natural history photographer – going under the moniker of Wildlife in Pixels it’s hardly a big surprise is it..

But I cut my photographic teeth on studio product/pack shot and still life work – I loved it then and I still do.  And there’s NOTHING that teaches you more about light than studio work – it pays dividends in all aspects of photography, wildlife and landscape work are no exception.  Understanding how light behaves, when it’ll look good and when it’ll look like a bag of spanners is what helps capture mood and atmosphere in a shot.

The interaction between light and subject is what makes a great image, and I do wish photographers would understand this – sadly most don’t.

To this end I’ve begun to teach workshops that try to give those attending a flavor of the basic concepts of light by introducing them to the idea of using their speed lights to produce images they can do 365 days a year cum rain or shine – high speed flash, and simple product still life.

Both styles demand a high level of attention to detail in the way the light produced by the speed lights bends and wraps around the subject.  Full-blown studio lights have the benefit of modelling lights so that you can see this before you take the shot, but using speed lights means you have to imagine what the light is doing, so it’s level of difficulty begins high, but decreases with practical experience.

A basic 3 light setup with speed lights can produce some really soft and moody lighting with ease.

A basic 4 light setup with speed lights can produce some really soft and moody lighting with ease.

This Black Label shot went a bit bonkers in the final stages with the addition of smoke, but it gives you an idea of the subtlety of lighting that can be achieved with speed lights.

As for the setup, here’s a shot before I introduced the glass….

Simple setup for the Black Label shot - note the well-appointed studio!

Simple setup for the Black Label shot – note the well-appointed studio!

…featuring that most valuable of studio photographers tools, the Voice Activated Light Stand..!

Four SB800’s in all, the one on the right is running at 1/2 power and is fitted with an Interfit Strobies softbox and is double diffused using a Calumet 42″ frame (available here) and white diffuser – this constitutes the main light.

Just look at the size of the diffused disc on the face of that 42″ frame – all that from a poxy 2″x1″ flash head in less than 16″ – epic!

The SB800 on the left, fitted with another softbox is turned down to 1/64th power, and is there solely to illuminate the label where it wraps around the left edge of the bottle, and to get a second neck highlight. Although their is light emanating from it, its greatest effect is that of “bouncing” light from the right hand source back in to the bottle.

The V.A.L.S. is fitted with a third speed light that has a diffused snoot – note the expensive diffusion material and the highly engineered attachment method – kitchen towel and rubber band!  The sole purpose of this tiny soft light is to just help pull out the left side of the bottle cap from the intensely dark background towards the top of the shot.

The 4th SB800 is fitted with a 30 degree honeycomb and a “tits ‘n ass”; or TNA2 to be more correct; filter just to give a subtle warm graduation to the background.

Speaking of the background, this is a roll of high grade tracing paper – one of the most versatile materials any studio has, both as a front lit or back lit background, or as a diffusion material – just brilliant stuff, second only to Translum plastic, and a shed-load cheaper.

At the other end of the speed light photography spectrum is the most enjoyable and fascinating pastime of high speed liquid motion photography – a posh way of saying “making a mess”!

It doesn’t have to be too messy – just don’t do it on your best Axminster!

By utilising the IGBT (Isolated Gate Bipolar Transistor) circuitry given to us in speed lights we can deploy the very fast tube burn times, or flash durations, obtained at lower output power settings to our advantage.

Simple shots of water, both dyed and clear can produce some stunning captures:

Streams of water captured back lit against a white background illuminated by two speed lights.

Streams of water captured back lit against a white background illuminated by two speed lights.

The background for this shot (above) is an A1 sized sheet of white foam board illuminated by a pair of SB910s.  The internal reflector angle is set to 35mm and the two speed lights are placed on stands about three feet from the background, just out of shot left and right, and aimed pretty much at the center of the board to facilitate a fairly even spread of light.

The power output settings for both speed lights is set to 1/16th which gives us 1/10,000th of a second flash duration.

Switching to tracing paper as a back lit background immediately puts us at a disadvantage in that it’ll cut the amount of light we see at the camera. But a back lit background always looks just that little bit better as it makes your lighting more easy to shape and control.

Doubling the speed light count behind the trace background to 4 now gives us the power in terms of guide number equal to your average studio light – but with full IGBT advantages.

Working a little closer to the background than we were with the white board/reflected light method we can very easily generate a smooth white field of 255RGB which will make our liquid splash shots really punchy:

Working about 3 feet from a translucent background illuminated by 4 SB800's gives us a much flatter white background, especially when deploying a 150mm or 180mm macro lens.

Working about 3 feet from a translucent background illuminated by 4 SB800’s gives us a much flatter white background, especially when deploying a 150mm or 180mm macro lens.

Shot with a 180mm macro lens at ISO 260 and f16 we have bags of depth of field on this shot.

Using 4x SB800s we can dial in the correct background exposure using the flash output power and camera ISO – we want a background that’s just on the verge of “blinkies”.  If we over expose too much for the background the light will wrap around the liquid edges too much, washing out the contrast and flaring – that’s something that muppet on Adorama TV doesn’t tell you!

Take a few shots holding the glass by the rim gives us a clean foot to the glass, so we can now go and make a nice composite in Photoshop:

Composite of a couple of splash shots and a couple of "clean foot" images....

Composite of a couple of splash shots and a couple of “clean foot” images….

Happy sodding Valentines day for next year everyone……..yuck, but it’ll sell all day bloomin’ long!

A while ago I posted an entry on this blog about doing splash shots using a method I call “long flash short shutter” HERE.

All the shots on this entry have been taken using the “short flash long shutter” method.

This latter method is the more versatile one of the two because it has a more effective “motion freezing” power; the former method being speed-limited by the 1/8000th shutter speed – and it’s more costly on batteries!

BUT………there’s always one of those isn’t there…?

Short flash long shutter utilises the maximum X-synch speed or the camera.  This is the fastest speed we can use where the sensor is FULLY open, and it’s most commonly 1/250th sec.

Sussed the massive potential pitfall yet?

That’s right – AMBIENT LIGHT.

If any ambient light reaches the sensor during our 1/250th sec exposure time then WE WILL GET MOTION BLUR that will visually amount to the same sort of effect as slow synch, sharp image with under exposed blur trails.

So we need to make sure that the ambient light is low enough to render a totally black frame.

The “long flash short shutter” method works well in conditions of high ambient provided that the action can be frozen in 1/8000th sec.  If your camera only does 1/4000th sec then the method becomes somewhat less useful.

Freezing action depends on a number of things:

  • 1. Is the subject falling under gravity or rising against it?
  • 2. How far away is the subject?

A body falling under gravity is doing around 10mph after it’s fallen 2 feet from a dead start, and a car doing 100mph looks a lot slower when it’s 200 yards down the road than it does when it’s 20 yards away.

Similarly, if we have a cascade of liquid falling under gravity through the frame of our camera and (to avoid the jug or pouring vessel) the liquid has fallen 6 inches when it enters the top of the frame, and 30 inches when it vacates the bottom of the frame; we have to take a few things into consideration.

  • The liquid is faster at the bottom of the frame than at the top – think Angel Falls – the water pulls itself apart (that’s why the images can look so amazing).
  • If we shoot close with a short lens the speed differential across the frame will be the same BUT the overall speed will be a little more apparent than if we shoot with a longer lens from further away.

An SB910 has a 1/16th power output duration of 1/10000th sec and an SB800 1/10,900th at the same output setting (OEM-quoted values). With a 70mm lens close up this can make a subtle difference in image sharpness, but fit a 180mm and move further away from the subject to maintain composition, and the difference is non-existent.

If you are throwing liquid upwards against gravity, then it’s slowing down, and will eventually stop before falling back under the effects of gravity – quite often, 1/8000th is sufficient to freeze this sort of motion.

Both “long shutter short flash” and “short shutter long flash” are valid methods, each with their own pluses and minuses; but the method I always recommend people start with is the former “long shutter” method – it’s easier!

When a shot features a glass remember one thing – drinking glasses were invented by a race of photographer-hating beings! Glasses transmit, reflect and refract light through a full 360 degrees and you can really end up chasing your tail trying to find the source of an errant reflection if you don’t go about lighting it in the correct manner.

And if you put liquid in it then things can get a whole lot worse!

I’ll be doing some very specific workshops with Calumet in the near future that will be all about lighting glass and metal, gloss and matte surfaces, so keep your eye open if this sort of thing interests you – IT SHOULD ‘cos it’ll make you a better photographer….!

The simplest “proper” glass lighting method is what we call “bright field illumination” and guess what – that’s the method used in all the above liquid shots.

Glass Photography - Bright Field & Dark Field illumination.

Glass Photography – Bright Field & Dark Field illumination.

In the image above, I’ve photographed the same glass using the two ancient and venerable methods of glass photography – one is easy, the other a total pain in the ass; guess which is which!

I’m not going to go into this in detail here, that’ll be in a later post; but BRIGHT FIELD defines the outline of the glass with DARK lines, and DARK FIELD defines the glass white lines of WHITE or highlight.

If you guessed DARK FIELD is the pain the bum then you were right – you will see bits of your “studio” reflected in the glass you didn’t even know existed unless you get this absolutely spot on and 100% correct.

The nice thing about studio-style photography is that you have thinking time, without pressure from working with people, animals or weather and a constantly moving sun. You can start to work up a shot and then leave it over night, when you come back the next day and click the shutter everything is as you left it – unless you’ve had burglars.

You do develop a habit of needing more “grips” gear – you’ve NEVER got the right bit! But then again it’s far cheaper than the bad habit of tripod accumulation like my friend Malc is afflicted with!

Later Folks!

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